A classic gothic event coming from FOTD
To be held in Mid Wales.
Details coming soon
“No man knows till he has suffered from the night how sweet and dear to his heart and eye the morning can be…”
PLEASE NOTE: Subject to demand, this event can be run multiple times during the following weekends. If you cannot make these dates, we will very likely be running the same event the following weekend (5th-7th May 2017).
History tells us that Beltane was a time of sacrifice in order to promote a good harvest. What will the offering be this year?
Evening meals will be provided on Friday and Saturday night, breakfast on Saturday and Sunday, as well as lunch on Saturday. Further details of meals will be announced closer to the time. Feel free to bring along any snacks and/or alcohol! When booking, let us know if you have any special dietary requirements.
The cost for the weekend is £40 – this price includes accommodation, food, insurance and the entertainment. A deposit of £10 is required to secure your place (for those who have already sent this, this part doesn’t apply to you), with the remaining balance to be paid at any point before the event itself.
If you are interested in attending or have any questions, please get in touch with either Ange Knight or Emma-Leigh Knight, either via Facebook or email (firstname.lastname@example.org and email@example.com respectively) to discuss which weekend suits you best etc. Please remember that we cannot secure your place until a deposit has been paid: again, details of this will be sent to you upon contacting us.
Likewise, if you are interesting in NPCing, please get in touch.
With just three months to go before the scenario it is now time for those who have booked their place to submit a character. Please send a brief character outline, including name, profession or occupation, the direction you are travelling (i.e. northwards from Hidalgo [towards America] or southwards from Chihuahua [towards Mexico]), and the reason for your journey. You may include as much or as little detail with your initial character information as you wish. Once all of the characters have been submitted we will send out some background information to each player to help flesh out their character and add some background which may, or may not, become relevant in the build-up to the scenario or during the actual scenario itself. If you need any help creating your character or have any questions about what is required please contact us and we will be happy to help.
Mexico, 1838 – it is a time of great tension and a period of constant change in the Americas. No longer under Spanish rule, Mexico is at risk of disintegrating. The desire of Texas for independence led to a recent revolt and, despite General Santa Anna’s initial success at the Alamo in March 1836, the Texians won the day at San Jacinto a month later and the general was forced to grant Texas its freedom. Now the Republic of Texas is courting union with the ever-expanding United States, and the Mexican borders are constantly under threat. To the east, Texas looks to expand its territories westwards to the Rio Grande, whilst in the north the United States has its eyes firmly on the Mexican territories of Alta California and Santa Fe de Nuevo Mexico. Despite the ongoing hostilities with Texas and the fragile relations with the United States, commerce between the countries continues and the trade routes remain open. Whilst the Santa Fe Trail between Kansas and New Mexico is fraught with danger because of the recent uprising, El Camino Real de Tierra Adentro, which continues southwards through the rugged mountainous terrain to Mexico City, is free from Texian raiders, although the usual threats from bandits, native Indians and wild animals remain.
In the midst of this turmoil lies El Rancho de la Enana Peluda. This provides the only stopover on El Camino Real for those travelling between the large town of Chihuahua and the silver-mining town of Hidalgo del Parral in the Sierra Madre mountains. This stretch of the trail is renowned as being a particularly perilous one. The remote mountains provide an ideal hideout for bandits and outlaws, whilst wolves and cougars constantly stalk the land in search of fresh meat, and snakes, scorpions and other poisonous creepy crawlies pose yet another danger for unwary travellers. The local Rarámuri and Conchos Indians are far from friendly, mainly due to the threat of capture and enslavement by the miners of Parral. This has turned them against the white man and there have been several reports of brutal attacks on travellers in these parts. The Conchos are renowned for raping and scalping their victims, both male and female, whilst the Rarámuri have been known to outrun a horse over very long distances. The only refuge in this area is El Rancho de la Enana Peluda, and travellers usually leave Chihuahua or Parral very early in the morning to ensure that they reach the ranch before nightfall.
Throughout the afternoon of Friday 26th October 1838, a number of travellers arrive at El Rancho de la Enana Peluda. With winter fast approaching the days are growing shorter and the nights longer, with the sun disappearing below the horizon by late afternoon. Consequently, not everyone is able to make it before darkness falls and those who arrive later do so with a great sense of relief. For those who have passed through here previously, the promise of a warm welcome is a comforting thought, although in these times of strained relations with neighbouring countries that welcome is sometimes given grudgingly to foreigners. There are beds and stables aplenty, and the saloon room has a reputation for providing fine liquor and good entertainment. A relaxing evening in this safe haven is just the ticket for the weary travellers, but an unexpected turn of events leads to adventure and even in this most inhospitable of regions, greater dangers than any of them could ever have imagined.
As this is a scenario set in Mexico during the period of the American Wild West, you will be asked to come up with (or will be provided with by us, if preferred) a character suitable for this era. For example, you could play a mineworker, a cowhand, a gambler, a trader, a bounty hunter, a soldier, a hunter, an emigrant, or even an outlaw, and you could be Mexican, American, Indian, or an immigrant from Europe. These are just a few possibilities, but of course you are free to come up with anything that would fit into the background given above. Remember that it is a time when the conflict between Mexico and the newly independent Texas is still fresh in everyone’s mind, but the war between Mexico and the United States has not yet happened (this took place in 1846-8 following the annexation of Texas to the United States in 1845). Therefore, whilst Texians (the general pre-1850 name for inhabitants of Texas) are treated with contempt and suspicion by most Mexicans, Americans are generally more acceptable in Mexico.
A name for your character will be required, along with a brief background that includes age, sex, occupation, the direction the character is travelling in (north or south), and any life history you would like to add in order to flesh out your character. There will be plenty of opportunity to add further details at a later date and more information will be provided in the form of play-by-mail during the lead up to the scenario.
The scenario will start around 8pm on Friday evening and will end about midnight on Saturday night. Food provided will include an In-Game meal on Friday evening, a cooked breakfast and a light lunch on Saturday, and a post-scenario meal once the event has finished. You will also have a cooked breakfast on Sunday morning before your departure. Whilst playing your character you are requested to wear clothing appropriate to the period in which the scenario is set. You can bring any props that are suitable for that time and would fit in with your character, although all props must be cleared by the scenario organisers prior to the event. As this is a Wild West scenario it is anticipated that many characters will have guns, but only visual representations (Vis-Reps) of guns will be acceptable (no real guns!) and they must be appropriate to the period (e.g. six-shooters and muskets/rifles will be acceptable, but semi-automatics and machine guns will not). Vis-Reps of bows and arrows will also be acceptable.
If you would like to book your place on this scenario or have any questions about the above, please contact John Roberts via e-mail at FOTDSJR@aol.com.
On Saturday 24th March 2012, Fear of the Dark will provide a terrifying and sinister event – The Collector.
The event will be held at a new secret venue in Mid-Wales and will have very limited player places available.
More details will be published in December 2011 but if you wish to express an interest in attending please email firstname.lastname@example.org.
The player fee is likely to be £25 and will cover all catering and accommodation.
The blue flashing light could be seen before the police car came into sight. James Sampson had reached the village of Coniston and alerted the police in Ambleside via the Black Bull pub’s payphone. A rather round and rosy cheeked constable eased himself out of the car and saw the pale, bewildered faces of the Hikers in front of the YH.
Putting a hand up in a gesture of silence, he ushered the walkers back into the YH, explaining that Mr Sampson had declined to come back to the YH with him and was now safely ensconced in the Black Bull.
With everyone back inside he began by asking exactly what had happened during the evening.
Ben looked around him at the ashen faces and stood up to speak.
“It’s been quite a stressful and emotional couple of days constable and I feel that Mr Sampson may have over reacted in calling you here.”
Ben looked around at the others and got the impression that they agreed with his direction and wanted him to continue.
“I myself have had some rather disturbing personal issues to deal with and some of our group are exhausted having become lost during today’s hike.” The particular hikers involved all nodded their agreement.
The constable raised up his hand again in the now familiar gesture for silence.
“And what of the young lady and man who fell down the hole outside – what about them?”
Ben swallowed hard and nodded quickly. “Yes we need help to get them out – they stumbled and fell into an old disused mine shaft. The lady in question is pregnant and she may have gone into labour.”
“Bloody hell, I’ll chase up the ambulance people” he responded.
The group took him outside and showed him where the unfortunate pair had fallen. The constable called out to Fee but was rewarded with only silence. Ben took the constable to one side and told him he was concerned for the safety of one of the party who’d gone missing, Viv Page. The constable said he’d organise a proper search as soon as he’d dealt with the current situation.
The sirens of the paramedics could soon be heard as they wound their way up from Coniston and a feeling of dread settled over everyone.
As dawn broke the following morning, Fee and her new born son along with Michael the UFO spotter, were safely on their way to Kendal hospital – neither seeming to have suffered too badly for their ordeal. The hikers had been taken to a guest house in Coniston to try and rest up before going back to their respective homes, only Ben remained at the YH. He had joined the search for Viv along with the mountain rescue team but so far no trace of him had been found.
The YH warden, Peter, had been taken directly to the police station in Ambleside to help them with their enquiries into the death of a local woman.
Some weeks later, after some extensive digging in the tunnel into which Fee and Michael had fallen, the skeletal remains of four men were found. Records eventually identified these as the remains of James Richardson, John Richardson, Wilfred Hocking and Robert Vincent who’d died in a mining accident on February 5th 1931. Confusion reigned for some days as the bodies were believed to have been recovered and buried in the local churchyard of St Andrews. An exhumation order was granted and the four coffins were unearthed one cold Friday morning in March. As each of the lids was prised open the coffins revealed their secrets – sheep bones had been placed in the coffins.
The remains of the four men were reburied in the same coffins in the same graves that same Friday.
The YH remained closed for some months, standing empty and silent, save for the smooth ticking of the recently serviced boiler. Of Viv there was still no trace……